MathGraph32 Java is a cross-platform dynamic mathematics environment created by Yves Biton. Built with Java, it lets students and teachers construct and manipulate geometric figures and graphs in real time. You can create points, lines, circles, polygons, and conics; apply transformations such as reflections, rotations, translations, and dilations; measure lengths, angles, and areas; explore loci as objects move; and see dependencies through a clear, step-by-step construction history. It also supports plotting functions and combining geometric constructions with algebraic representations.
Designed with classrooms in mind, MathGraph32 Java helps you build interactive activities and demonstrations. You can hide or show objects to guide discovery, add labels and numeric values, use traces, and animate elements with interactive controls like sliders. Custom tools and macros make it easy to automate recurring constructions. Because it runs on the Java Runtime Environment, it works on Windows, macOS, and Linux and can be used offline. Projects can be saved and shared, and figures can be exported as images for documents or presentations. MathGraph32 Java offers an approachable interface that scales from middle school through university, serving as a practical alternative or complement to other dynamic geometry systems.
MathGraph32 Java is developed by Yves Biton and is used by 8 users of Software Informer. The most popular versions of this product among our users are: 4.4, 4.7, 4.9, 5.0 and 5.4. The name of the program executable file is MathGraph32Java.exe.
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